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1. NEW SKILL - Cross Region Market Viewing - in Player Features and Ideas Discussion [original thread]
making money? how about ganking peoples' wallets? Example: In Kador region, one can purchase the Omnidirectional drone mod for about 94,000 isk. 5 hops away, some twit is trying to resell it for 2 million... thats not making money, thats pure gre...
- by Lost Fanatic - at 2005.12.30 20:18:00
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2. Jump Hubs! Please Read! - in Player Features and Ideas Discussion [original thread]
Originally by: theRaptor Right, you have obviously never been in a fleet battle. Apart from lag, ...(snip)... And there you have my main gripe about gate travel, period. Technically, I have not 'participated' in a 0.0 battle, simply be...
- by Lost Fanatic - at 2005.12.30 20:01:00
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3. Jump Hubs! Please Read! - in Player Features and Ideas Discussion [original thread]
I mentioned it in the other thread, and I'll mention it here. Along with the removal of jump gates and allowing folks to free-jump, it would be wise for the Devs to impliment a 'system lock' that would enable any alliance claimed system to be loc...
- by Lost Fanatic - at 2005.12.30 12:01:00
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4. Remove the Jump Gates - in Player Features and Ideas Discussion [original thread]
Ok, I know EVE isnt supposed to be like (that other, hugely popular, but a bit silly, Space type game), but, Lucas had some pretty decent ideas when he made the original movie series. Warping _could_ be quite similar to that. It takes TIME to plo...
- by Lost Fanatic - at 2005.12.29 03:23:00
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5. General Purpose Ship Modification Slot - in Player Features and Ideas Discussion [original thread]
Originally by: Chaos Hellbreth Signed.... it sounds like every other idea I have signed to in the past 3 months... Probably because it incorporates just about every other idea and request. I've noticed that many requests point to direc...
- by Lost Fanatic - at 2005.12.19 03:14:00
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6. A Dynamic Galaxy - in Player Features and Ideas Discussion [original thread]
Actually, after reading Necro's and Natty's input, I'm starting to like the idea more and more... imagine Jita going super nova :)) If a star wre to go SN, I'd say that every pilot parked in that system had best have a really good clone, hopefull...
- by Lost Fanatic - at 2005.12.19 02:52:00
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7. To those complaining about RMR. - in EVE General Discussion [original thread]
People seem to forget, thanks to CCPs 'forgetfulness', that all EVE expansions are MANDATORY - if you dont apply the expansion, YOU CANT PLAY. Having a 'pay-per-patch' policy and making those same patches mandatory would leave the DEVs playing wi...
- by Lost Fanatic - at 2005.12.18 14:22:00
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8. Extra Drone bay module - in Player Features and Ideas Discussion [original thread]
yet one more thing that can be modified for use with The GPSMS Suggestion
- by Lost Fanatic - at 2005.12.18 06:48:00
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9. PHALANX system - in use today, why not then? - in Player Features and Ideas Discussion [original thread]
yup, one more... Instead of creating 15 completely new turrent types that will use up a ships high slots, how about this: http://oldforums.eveonline.com/?a=topic&threadID=264168
- by Lost Fanatic - at 2005.12.18 06:23:00
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10. A Dynamic Galaxy - in Player Features and Ideas Discussion [original thread]
Edited by: Lost Fanatic on 18/12/2005 06:14:20 While I agree there could be much more 'realism' in EVE, I dont think supernovas would be a good idea :) When a sun goes supernova, its radiation, plus much of the matter from the innermost plane...
- by Lost Fanatic - at 2005.12.18 06:14:00
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11. MSN inside - in Player Features and Ideas Discussion [original thread]
IF CCP coded just 1 IM client, they would, basically, be saying 'this is our recomendation for IM clients' and be backing that company's product - for free, probably. The only FAIR thing to do would be to code for ANY instant messenger client, a ...
- by Lost Fanatic - at 2005.12.18 06:02:00
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12. New Hardpoints on ships: arrays, and what they do... - in Player Features and Ideas Discussion [original thread]
an Idea of mine along this line: http://oldforums.eveonline.com/?a=topic&threadID=264168 A point defense turrent could be yet another function of the GPSMS :))
- by Lost Fanatic - at 2005.12.18 05:49:00
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13. Skills for alt chars - in Player Features and Ideas Discussion [original thread]
and what would be there to stop you (well, you, as a general term, not you specifically) from speed training your 'alt' and then making him, or her, your main? I do, however, agree that alt characters should be allowed to train, but perhaps at 1/...
- by Lost Fanatic - at 2005.12.18 05:45:00
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14. Out-Of-Game Skills Management - in Player Features and Ideas Discussion [original thread]
actually, there was a program, pre-castor, that would do just that. It is the reason for the major changes to the 'my eve' section of this site as it created massive lag on the servers (with thousands of players using it). As for discouraging acc...
- by Lost Fanatic - at 2005.12.18 05:41:00
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15. What I would love to see in this game - in Player Features and Ideas Discussion [original thread]
Edited by: Lost Fanatic on 18/12/2005 05:35:18 Responding to the 'make 50 different character voices' suggestion - that is something that you, as a player and fan, could actually get started yourself, by plugging a mic into your puter and havi...
- by Lost Fanatic - at 2005.12.18 05:33:00
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16. Cargo Pod Crimes. INFURIATING! - in Player Features and Ideas Discussion [original thread]
Here is another problem scenario I ran into just tonight... Jackal A and Jackal B (names changed to protect the guilty) decide to go on a n00b hunt. One of them tosses a can near a gate and names it 'free (item)'. Now, there is definately a very ...
- by Lost Fanatic - at 2005.12.18 05:22:00
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17. The new NPC Agro Timer - in Player Features and Ideas Discussion [original thread]
Actually, I have found over the past 2 years that, in certain situations, the NPC rats DO retaliate, to a limited extent. This can be found fairly often while mining, or guarding a mining op. You kill off a weak set of rats and, within a few seco...
- by Lost Fanatic - at 2005.12.18 05:06:00
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18. General Purpose Ship Modification Slot - in Player Features and Ideas Discussion [original thread]
Over the last few days, I've been reading a lot of posts that, in their own way, express the desire for certain 'standard ship equipment'. Things like Tractor Beams and the like. Being the brilliant mind that I am *cough*, I've come up with a pos...
- by Lost Fanatic - at 2005.12.18 04:54:00
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19. RMR and Labs - in EVE General Discussion [original thread]
in case nobody has realized, you can actually start a R&P job by right clicking a BP (C or O) in the hangars :) makes things a bit easier, even if the whole idea STILL blows :)
- by Lost Fanatic - at 2005.12.18 04:14:00
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20. To those complaining about RMR. - in EVE General Discussion [original thread]
For one, nothing in this world is free - even breathing air comes with a price. Players pay a monthly fee, many of us (nearly 10,000) actually paid for the original CD, before they had the free download. While this monthly fee (from $15US to $20US...
- by Lost Fanatic - at 2005.12.18 04:01:00
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